No More Heroes: I was very close to beating Shinobu, the third boss. I had a whole heart, she was very nearly dead. Then some weird cutscene starts and she starts teleporting around, cutting me up into shashimi, and it's a one-hit kill. I was so hopeful, too, I have been trying to beat this boss the past week. This game.. it breaks my heart..
Resident Evil 4: I had no idea what I was doing, jogging around the village with my shotgun, until I got bored and let myself die. RJ told me I had to wait five minutes for the not-zombies to go to church. I tried to go back again, but after a couple playthroughs of the same thing, it's gotten frickin' boring. Seriously, why not let me save whenever I want instead of forcing monotony? At any rate, I might try again, just because I'm not at so much of a wall. (Also, the paper bag guy with a chainsaw is apparently a boss I have to beat. Weird, I thought he was just some random invincible dude that just... shows up. For some reason.)
Drawn To Life: I haven't gotten to the second boss yet. But my brother did. He yelled, "THAT FUCKING BOSS!!!", threw the DS, and then he stole my pencil and threw it.
Lunar Knights: Lvl 90 Dumas kicks my ass. I was almost able to beat him the last time, but while I was trying to dodge his Nightmare attack I ran into an invisible wall. Fuck.
Ugh, I dunno, I guess I'm just out of practice or rusty or something.. but every game I play seems to be kicking my ass lately.
On another frustrating note: My homework for spring break is to write a biography, a literary analysis, take some notes that will be far inferior to the ones I'll take in class anyway, two chapters of chem, a bunch of questions for a lab, and a worksheet. Why two classes assigned me tons of homework and the other four assign me nothing is really weird. And I can't draw socks.
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